Archive for TV Reviews – Page 2

Doctor Who: Planet Of The Daleks

Format: DVD

Warts & All: Toy Daleks and Flashlight Monsters

Quote: We have been delayed, not defeated. The Daleks are never defeated.

Review: Terry Nation delivers a script from his Dalek-story-by-numbers book, with Thals having to find their way into a Dalek base, via pipes/shafts and a jungle infested with hostile life forms, with two of the Thals a couple while another Thal develops the hots for the Doctor’s companion, and the Daleks set to unleash a weapon of mass destruction to wipe out all life on the planet’s surface. Somehow the vibrant colour palette and the way in which the familiar elements are bolted together prevents the thing from feeling like a tired retread. It’s never riveting, but it’s entertaining, with some striking visuals and some neat ideas.

Daleks enslaving the natives is nothing new, but these natives are invisible (when they’re not wearing their bright purple furs) and the Daleks are experimenting with this power of invisibility. The tropical jungle planet of Spiridon turns ultra chilly at night and is unusual in that it has a core of molten ice. Which is the kind of geology you’d expect to find in a fantasy world, but never mind, it’s an interesting enough gimmick and I half wonder if an actual science fiction author like Hal Clement might’ve been able to make that work. To be honest, my main issues are with the logic that happens within that illogical setup.

Things like the Daleks building a massive refrigeration unit to freeze their entire 10,000-strong toy Dalek army deep inside a volatile icecano, the Daleks going all out to hunt down the Thals and the Doctor et al even while they’re preparing to release their totally life-destroying virus, which by the way they keep in a fish tank that is easily pushed over. By an invisible Spiridon who, er, chooses to sneak into their base by pretending to be one of the enslaved locals in a shiny purple fur coat rather than, I dunno, sneaking inside *invisible*. Indeed, beyond some CSO trickery with a bowl and a stick and some other floaty objects, plus the neat idea of an invisible Dalek with ‘light-ray sickness’ and a rather nice cliffhanger ending involving the Doctor and a can of spray paint, the invisibility angle is not really explored or exploited. Points though for giving the planet a variety of terrain – with plains of stones as well as the jungle. The jungle is studio-bound and not a patch on the one in Planet Of Evil, but it’s not too bad and the filmed location work is as good as any other quarry, but it doesn’t exactly blend with the studio footage of what’s supposed to be the same rough locale. The scenes on this plain of stones are rendered most cringeworthy by the predators which surround the camp fire at night. It’s the stuff of bad cartoons, brought to horrible unconvincing life. I mean, less convincing than the romance between Jo and her Thal beau. That bad. Perhaps the strangest thing about this story though is that in spite of the myriad bits of rubbishness, I actually quite enjoyed it on the whole.

Pertwee gets several nice speeches, Jo gets a spell of intrepidness venturing out on her own in the early stages, there are some decent actors among the Thals – notably Bernard Horsfall and Tim Preece and Jane How aren’t bad with the limited material. Okay, there’s also Prentis Hancock, but I’m trying to focus on the good points here. It’s colourful, as I say, and packed with the stuff of Boys’ Own Adventure – complete with that especially memorable cliffhanger with the Doctor and Thals set to make their escape in a hastily improvised hot-air balloon. There’s a really cool Supreme Dalek, a lovely black and gold with a flashy eyestalk, who turns up in the final reel to take charge a bit before delivering a speech that Terry Nation can expand upon later in Genesis Of The Daleks.

The Dalek spaceship model is pretty well shot and Maloney does a fair job of challenging scenes such as the Dalek floating up the shaft after the rogue ballooners. And yeah the toy Daleks are toy Daleks but he has a go at investing those shots with a dash of atmosphere, which mitigates them some. And at least I feel like I learned something: namely, that if ever I find my arm covered with strange alien porridge oats, the best survival technique is to coat it in melted chocolate.

But as serials (ahem) go, this is more like Lucky Charms, full of colourful sugary crap and not much in the way of nutrition or substance, but somehow you find yourself going back for another bowlful. Individual servings are quite fun and reasonably filling. It’s rubbish but it’s quite exciting rubbish.

Doctor Who: Frontier In Space

Format: DVD

Warts & All: Fearsome Orange Balloon Monster!

Quote: Anyway, they put me under one of these mind probes things, you see, and tried to get me to tell them where I was going. So, I said I was on my way to meet a giant rabbit, a pink elephant and a purple horse with yellow spots.

Review: A game for you: if you ever watch this in one sitting, make sure to have a drink every time the Doctor and/or Jo is put in a cell. At an episode a day it doesn’t quite work because you easily sober up between incarcerations. But I at least made a game of counting the imprisonments and I think they got up to 13 before story’s end. At heart this is a great story, two great space superpowers being played off against the other by a mysterious third party, but it could have been better told. There’s more apprehending of escaped prisoners than there is apprehension about an intergalactic war. Hulke does a decent job of showing us the various sides in this interstellar Cold War, but the contrivance required to deliver the Doctor to the different places he needs to be – as well as to pad it out to meet the six-episode runtime – is as visible as the strings keeping the Doctor afloat in his spacewalks. The action may be laboured at times – and a spacewalk to affect repairs in episode six slows things up just when we ought to be racing towards a climax. But it scores major points in the universe-building stakes as this was another story that excited my childhood imagination with its elements more than its events.

The Draconians are an awesome addition to the DW universe, the alien masks being fabulous creations and the costume design and dialogue hinting sufficiently of an actual culture. We have another few allusions to the Doctor’s past, with a prior visit to Draconia and a story of a very strange peace conference (which surely needs to be televised, just to see if the aliens described can be taken at all seriously). Where the Martian Empire or the Arcturans or Centauri were in all this I don’t know, but between this and Peladon there was no doubt in my mind that all of these intelligent races shared the same universe and had some kind of political relations, even though I had no idea what political relations were at the tender age of six. Obviously the Martians stayed well out of this one. And a wise decision too, but it’s good to see the Ogrons stomping around and using a neat hypno device to disguise themselves as humans or ‘Dragons’ as the situation required. (Although I have to wonder why every time the Ogrons show up the Doctor turns into a gunslinger.) Unfortunately, because we’ve only ever seen the Ogrons in the employ of the Daleks, the minor speculation about who they might be working for is pretty poor as a bit of deflection and I can’t imagine many viewers were that surprised to see the Daleks turn up at the end. Although maybe the Master’s presence helped preserve that twist, as it’s not until quite late that he reveals that he too is employed by others.

Delgado is supreme, as usual, and you can easily believe he is behind it all, machinating away. Here, his appearance is tinged with sadness as we know it is his last one – and it’s an ignominious sort of departure as he shoots the Doctor and then seems to disappear amongst a lot of fleeing Ogrons. Not the climactic confrontation his Moriarty deserved with the Doctor’s Holmes. The model work, worth mentioning because we get to see a lot of it for long periods, is pretty damned good for its day and the Master’s borrowed police ship is an especially nice design. The weaponry deployed by the spaceships seems rather lame and primitive for space opera fare, with even Draconian battlecruisers limited to missiles when we’re much more accustomed to seeing powerful beams blasting all over the shop. And the re-use of sets for the bridges of different ships is a bit too obvious.

Finally, the monster on the Ogron planet – which has the Ogrons so terrified that they worship the thing – is perhaps one of the worst realisations of anything ever in the show’s history. It’s only glimpsed atop a ridge, thankfully, but the brief glimpse is nowhere near brief enough. The actors all deserve medals for keeping straight faces while faced with such a monstrosity. There are some notable performances worth mentioning – I like the Earth President, the Draconian Prince and John Woodnutt (semi-regular guest star) as the Draconian Emperor, while General Williams is a little too wooden to properly sell us on his change of heart – when he realises his past error that provoked the previous war between Earth and Draconia.

Nevertheless, in nature if not in portrayal, it is a very characteristic Hulke feature. One of those moments better handled in novelisation form, with a bit more substance in the prose than we are presented here on screen. Ultimately, watched today it excites the imagination more than it captures the attention. Which is probably just as well, with all the capturing going on in the story.

Doctor Who: Carnival Of Monsters

Format: DVD

Warts & All: Functionary Masks

Quote: Roll up! Roll up! Roll up! And see these funny little creatures in their native habitat! Watch them go through their funny little tricks! Poke them with a stick and make them jump!

Review: First off, what a great idea. Multiple miniaturised habitats stocked with monsters and people and the Doctor and Jo – on their first TARDIS trip after the Doctor has recovered his freedom from exile – are trapped in this portable zoo. Fantastic. Obviously a tad beyond the scope (ho ho) of BBC production limitations at the time, but d’you know what, I think they do a grand job considering. Once more Doctor Who gets to play with scale and it gives us what is surely one of the best Episode One cliffhangers ever.

In terms of the possibilities the scenario presents I would love to have seen more of the habitats, more of the exhibits, but within the space and time of a mere four-parter, Holmes does pretty well to weave what we do see with the ongoing situation playing outside the Miniscope. While the Doctor and Jo are experiencing their own little dramas within the machine, we have a lovely contrast between the grey natives of Inter Minor and the abundantly colourful pair of travelling entertainers, Vorg and Shirna. Give those two a TARDIS and there’s no end to the adventures we could see. The wonderfully dry Leslie Dwyer (later to become a drunken Punch & Judy man at the Hi-De-Hi holiday camp) and Cheryl Hall (Shirl, from Citizen Smith) make a great double act in ridiculous outfits that make the Sixth Doctor’s infamous coat look a bit on the tame side. As for the Inter Minorians, the trio of officials, constantly engaging in quiet conferences ‘on the side’, make for another nicely penned – and performed – comedy act, with Michael Wisher, Peter Halliday and Terrence Lodge fully embracing their respective roles and making up (!) for a poor make-up job. The lowly Functionaries are among the worst-realised aliens in Doctor Who, with some very rigid and functional (beg your pardon) masks. Luckily they’re not dwelt on at any great length in too many scenes, their highpoint being when one breaks ranks and in a wonderfully literal way rises above his station on what is, yeah, a somewhat confined city set.

The machine interior sets are similarly limited, but the director does a reasonable job of extracting maximum mileage out of the same stretches of giant circuitry and there’s a sense of the groovy seventies vibe in the design. The script even acknowledges the repetitive nature of the passages etc and that’s a smart move because it was never going to escape the audience’s notice. The script is pretty smart all-round, laced with wit, some terrific moral outrage from the Doctor and a rare ‘pure Pertwee’ moment where he’s able to channel one of those comic voices he was noted for prior to joining Doctor Who. Always nice to see Ian Marter in his pre-Harry Sullivan role. The Drashigs and the Plesiosaur vary from looking sometimes terrible to actually not that bad and the eyes are asked to do a fair amount of forgiving for some ragged-edged CSO shots, but overall it engages really well on a story and character level, albeit Major Daley and his daughter are somewhat stereotypical but they’re sort of delightful stereotypes.

There are a few plot quibbles, such as how the crew of the SS Bernice aren’t a little bit more curious about the large Drashig-sized hole left in the for’ard cargo hold after Major Daley has shot one of the monsters with a Tommy Gun – I mean, that’s some potent hypnotic conditioning to get them to ignore that and return to their programmed routine – but ultimately the more interesting questions relate to the Doctor’s involvement – along with the Time Lords – in banning the Miniscope devices as part of some intergalactic convention. It raises speculation about a wider Doctor Who universe, something at which Robert Holmes is generally as dexterous as Vorg with his yarrow seed and magum pods.

Doctor Who: The Three Doctors

Format: DVD

Warts & All: Singular smoke column

Quote: Three of them. I didn’t know when I was well off.

Review: Maybe it’s just me, but if I had a tenth anniversary coming up I would not be looking to Bob Baker & Dave Martin to script it for me. But the pair actually do a decent job here, crafting something that hangs together pretty well, celebrates the series’ past and builds on the mythology of the Time Lords first introduced only a few years earlier.

It’s dished up with generous helpings of humour, quality sparkle to the dialogue – especially, but not limited to, between Doctors Two and Three, with Pertwee and Troughton in tip-top form and pitching the Doctor-Doctor relationship perfectly between confrontation and camaraderie. Lovely stuff – and on initial broadcast this would’ve been my first ever introduction to the previous Doctors. There’s a side-dish of a touch of sadness because Doctor One’s role is necessarily limited by Hartnell’s ill health at the time. The in-story explanation – energy drain – is passable enough but it’s impossible to overlook how much the actor has aged in the years since he departed the show, confined there on the TARDIS screen.

Still, the overriding mood is upbeat – as you’d expect at a party – and appropriately, for a Doctor Who party, with plenty of dramatic punch. After a relatively quiet and unassuming beginning, we’re bombarded with outlandish events and sights – the gelguards are bizarre orange blobby things and we’re treated to the reverse of Pertwee’s Yeti in Tooting Bec principle, with ordinary terrestrial objects (Bessie, the Brigadier’s computer, the Doctor’s lab bench etc) transported to an alien landscape. All right the landscape is only about as alien as the last quarry or clay pit we saw, but the incongruity supplements the action in commanding our attention and ensuring that this epic encounter with a Time Lord legend is memorable.

The epicness is somewhat tempered by budgetary constraints, with a feeble wispy column of smoke to represent the power of a mighty singularity at the heart of a black hole and one has to wonder at the imagination behind Omega’s mask when, cursed or blessed as he is with the power of creating anything he wishes from thought alone, all this Time Lord God can come up with is a maze of bubblewrap corridors and a couple of chairs. Omega himself, the Wizard Of Oz of this scenario, is nicely realised with a lovely mask design and the SHOUTY stentorian tones of Stephen Thorne last heard belting out of the throat of the Daemon, Azal. Full of overwraught emotion, he’s convincingly mad and it’s entertaining to watch Troughton’s Doc wind him up with questions about his flute. And yes, it’s all resolved a teeny bit conveniently with the recorder, but in fairness that solution is built reasonably neatly into the story without completely advertising it as something that will prove important later. Honestly, the only notable letdowns for me are the tedious slow-mo wrestling match with Omega’s pet gargoyle (wouldn’t that have been so much more entertaining if he’d pitted it against the exquisitely flappable second Doctor?) and the prolonged goodbyes as everyone steps through the smoke column to go home. Always the price of an anniversary special – too many characters, too many farewells.

This one’s just shy of overcrowded, with Mr Ollis being the principal spare limb. No mention (that I can recall) of where Captain Yates is, but he’s not missed and the Brig and Benton have a fair share of the action and great lines. An enjoyable slice of birthday cake. With an unusual orangey gel centre.

Doctor Who: The Time Monster

Format: DVD

Warts & All: Big Bird!

Quote: A dream. Really, Doctor, you’ll be consulting the entrails of a sheep next.

Review: Atlantis sinks. We get that. Unfortunately, on the three occasions Doctor Who has dealt with this, the only time it’s worked well is when it was mentioned in passing. That was in The Dæmons. And the way this starts off with very dramatic prophetic dreams of doom, you’d think this could be a natural sequel.

But no. Despite this occurring only one season later, it has nothing to do with Dæmons. When you learn that Barry Letts had a hand in the writing, it’s even more remarkable that they’d overlook that spot of continuity, but hey, you know how easy it is to overlook tiny details when your room is a mess. This is interested in Atlantis, Greek myth, Time, Buddhism and being comedic, but it somehow fails to pull all those things together into a satisfying whole. After the melodramatic start, it does itself no favours by having the Doctor, fixated on finding the Master, somewhat dismissive of some project called Transition Of Matter Through Interstitial Time (TOMTIT) and utterly failing to think that possibly the Master could be involved. In a time experiment in 20th century Britain where the Master is known to be at large. Duh! And things kind of descend into farce from there, with what feels like a combination of the pantomime of which later eras were accused and ‘comedy’ more in keeping with Graham Williams’ tenure on the show.

Much of it is at least as cringeworthy as any cheap special effect, the likes of Benton in a nappy and sped-up shots of the Doctor’s car only lacking the music to lend it the full ‘Bessie Hill’ effect. Which is not quite as embarrassing as the acting efforts of some of the cast when asked to mime being stuck in slow-mo or when young tech, Stuart, is confronted with his accelerated decrepitude. Some of the ideas are good: the notion of gaps between time as a space inhabited by powerful and extremely dangerous creatures is a fascinating one, for instance, but when one of those god-like beings flaps about as a panto-birdman on wires all illusions of great possibilities are shattered. The use of TOMTIT (oooer, matron, tomtitter ye not) as a kind of time scoop, planting threats from history in UNIT’s path is okay, but the Master’s choices are odd – a mounted knight with a lance is crappy opposition to a vehicular convoy and a bunch of Civil War roundheads manage to engage modern army troops in a combat which really should have been much more one-sided.

The Doodlebug is the only smart move, but at one point it seems to imply the Master is controlling when it nosedives, only then for some farmer to reveal it came down exactly in the same spot a Doodlebug struck in the war. UNIT, including the Brig, are peripherally involved at best, used to ship the TARDIS and then spending much of the rest of the story caught in a time rift or whatever. Action shifts relatively late in proceedings to ancient Atlantis, where there is some fun to be had watching Delgado romance Queen Galleia (Ingrid Pitt), but the panto aspect is even further reinforced here, not helped by a Minotaur about as fearsome as Rentaghost’s Dobbin. The main elements of merit, for me, come in the form of the ideas played with between the two TARDISes – Time Ram (no, nothing to do with sheep) and the nested TARDISes (used again later in Logopolis) and Kronos works considerably better as a giant woman’s face in the CSO sky than it ever does as a man in a bird costume. Jo-Jo Grant disappears a bit in the CSO at one point, oops, and her decision to force the TARDISes into collision feels like a repeat of her self-sacrifice which destroys Azal in the Dæmons.

So ultimately I’m left with a sense of a confused mess of a handful of original ideas served up with a lack of originality and a hint of Carry On Third Doctor. TOMTIT? Translation Of Mythical Tropes Into Tripe.

Doctor Who: The Mutants

Format: DVD

Warts & All: Cotton

Quote: We’d all become unpeople undoing unthings untogether.

Review: Back when I first acquired this on DVD, I was wary of watching it because I remembered it being an ordeal when I last saw it, but a gentleman known to many as Ian Potter assured me it would be better if rationed to one episode at a time. Limited exposure, like thesium radiation. And he was right. And since that’s how I’ve been approaching most of this rewatchathon it worked this time too. Kind of goes without saying, there are ropey elements – besides Cotton scene-stealing for all the wrong reasons, there’s a fine selection of other bad acting on display, such as Ky (I wonder if the writers were being really clever and knew Ky was Cornish for dog – dog, mutt, see what they did there?) being not great throughout and with another ‘special’ award going to warrior-chief, Varan, when he discovers the traces of mutation in his hand, and a painfully awful explosive decompression scene when the Marshall shoots a great big hole in Skybase. The actors writhe around on the floor like beached eels while I cringe on the sofa and try to distract myself by checking my phone for texts, tweets or anything.

However, the story plays to its strengths far better than Claws Of Axos, making a fair amount of mileage from its themes of colonialism and racial segregation and the big sci-fi concept of a metamorphic cycle linked to a long planetary orbit. And in some respects it beats Claws on its own ground, with the notions of our perceptions of physical appearance versus nature, the insectoid stage of the mutants (a nice design) being monsters who are revealed to be just frightened – and persecuted – people. They’re suitably monstrous, but you feel an appropriate pang of sympathy when one is gunned mercilessly down by the Marshall towards the end. Design work in general is pretty solid, with a reasonably well-realised Skybase interior and that aspect is only really let down at the end with the big rainbow-fairy-glow-angel into which Ky transforms, which has always struck me – and still does – as the most rubbishy Star Trekkish alien Doctor Who has ever produced.

Overall, the six-parter is very colourful and although never quite reaches the psychedelic heights of Claws there’s hints of similar in the CSO cave scenes where the Doctor and Professor Sondergaard fight their way to the heart of the radiation. There are elements of to-and-fro to spin things out to the full six parts and some odd decisions presumably to serve the same purpose: the Marshall’s troops mount a full-scale search for the Doctor and he slips past them in the mist when it would have been way easier just to stakeout the transfer base since that’s the only access point to Skybase.

Needless to say he gets captured anyway later. D’oh. Paul Whitsun-Jones is an effectively odious Marshall, clinging to colonial power over a planet that Earth’s empire is ready to relinquish, John Hollis invests some interest and personality in the character of Sondergaard, who would otherwise just be a cipher there to clue the Doctor in on missing pieces of the puzzle. (It’s a bit odd when the Doctor first sees him and refers to the figure in the anti-rad suit as something like “whatever it is” when it’s clearly a man in an anti-radiation suit.) But in another story, with more material, Sondergaard could be a more interesting character – and is rare in Doctor Who circles in that he’s a professor who survives past the end of the story.

The awesome Geoffrey Palmer pops up early on and meets with a more sudden end than he got in The Silurians. And, of course, there’s a government official – the Investigator – from Earth because it doesn’t matter what century we’re in, you can’t go for many Pertwee stories without one. The Cotton-Stubbs dynamic wants to be one of those classic character double-acts that Bob Holmes was famous for. It’s not.

But my favourite comedy moment is at the very beginning when the old bearded man staggers through the mist right up to the camera and you expect him to pant breathlessly and announce the one word, “It’s…” before the opening titles roll. And, all in all, “It’s…” better than you (probably) think.

Doctor Who: Sea Devils

Format: DVD

Warts & All: Obviously fake Master mask!

Quote: (The Master watching The Clangers) It seems to be a rather interesting extra-terrestrial life form.

Review: Who knew you could so transform a UNIT story simply by switching out the Army for the Royal Navy? It may amount to a surface change, but it works because what we have here strikes as a bit of a refreshing departure from the era standard. Stunts and explosions and a hovercraft, plus an entirely gratuitous speedboat chase to allow Pertwee to chalk up another vehicle on his CV are de rigeur ingredients for the period, of course, as is the annoying and particularly oafish man from the ministry (a Parliamentary Private Secretary who thoroughly deserves any obnoxiousness the Doctor chooses to send his way), so it’s honestly startling how different this seems. Add in the highly idiosyncratic electronic score and you have a six-parter that feels unique, even if it actually treads some similar water. On previous viewings I’ve been mixed about that music, but this occasion I embraced it fully. It’s not easy on the ear, but that’s the point – and it lends an alienness to the simplest of actions playing out on screen.

There’s more quirk present in the vehicles used by the prison guards where the Master is kept incarcerated – they drive around in odd Citroens with the doors removed. As odd a choice of transportation as the Morris Minor preferred by the UNIT force in Terror Of The Autons. Odder, perhaps. And for once, use of stock military footage segues in fairly nicely without standing out like a sore thumb, investing some of the larger scale action a degree of authenticity and credibility, rather than jolting you out of the story at a crucial time as has sometimes been the case in past DW tales. The Sea Devils aren’t on screen a heck of a lot during the six episodes and since they are being enlisted and used by the Master here there are none of the moral divisions alluded to among their Silurian cave-dwelling cousins, but they are a terrific design, complete with their string vests – a favourite fashion choice with submarine crews in Gerry Anderson’s UFO too – and their lamp guns, highly memorable and they’re creatures that really lodged in my childhood imagination. Not least courtesy of their very famous iconic entrance, en masse (well, half a dozen of them), rising from the waves and wading ashore to attack the naval base.

Delgado is superlative, fully living up to his title of the Master and Pertwee clearly relishes fencing with him, both verbally and with swords. Jo Grant is, well, Jo Grant, but she is allowed a few moments of intrepidness in this. Captain Hart is no Brigadier – who could be? – but he’s a dependable sort and it’s welcome to have an officer who – like the Brig at the beginning – has to go some way in coming to terms with combating menaces he has a hard time believing.

Prison governor, Trenchard, is at times almost as intolerably oafish as many a Who civil servant, but there’s some sympathy reserved for the man in the end as he meets with his predictable fate. Great use of location and film, both aboard the naval vessel, around the naval base, beaches, sea fort, and prison, all of which helps expand the sense of scale and painting the illusion that the threat to the world is much greater than the six or so Sea Devils they (probably) had available. Much more convincing than the army of Daleks and Ogrons in Day Of The Daleks.

Nicely judged pacey episodes punctuated by good cliffhangers, a pace only slightly undermined by lengthy recaps at the beginnings of at least two parts. And I realise I’ve picked hardly any holes in it and that may be some childhood bias creeping in, but while I can’t pretend it’s perfect (the model sub, for example, is pretty decent although looks a bit dodgy when shooting out through the underwater force field and the contrivance to keep UNIT out of it is a touch too obvious, but what the hell) I honestly enjoyed this from start to finish.

So having said that it feels like a departure in some ways, I’d also say it was an exemplar of so much of what I love about the era of the show. The series is riding along on the crest of a wave at this point.

Doctor Who: Curse Of Peladon

Format: DVD

Warts & All: Mini Beast

Quote: Lochleda partha menin klatch. Aroun! Aroun! Aroun!

Review: Tensions mount as the sovereign state of Peladon decides whether it is IN or OUT of the Galactic Federation. On the one side, progress. On the other, deep rooted fear, superstition and paranoia, as well as a conspiracy of lies and deception. Also, use of a monster to terrorise the IN campaign and ensure this emerging world stays firmly in the dark ages. Aside from the unfortunately less-than-fearsome stature of Mighty Aggedor, the royal Beast Of Peladon – I tend to imagine Ian Holm’s Napoleon from the Time Bandits adding him to his list of great little people from history – there is a lot to love about Curse.

The lines of conflict are drawn quite heavily, with no real doubt as to which side is in the right, but the very simplistic political ‘debate’ is wonderfully coloured and muddied with a spot of conspiracy and murder, with the Doctor’s own prejudices leading us along in what is perhaps the most appealing aspect of the mystery. What a master stroke to serve up the Ice Warriors (among my favourite monsters) in this scenario, some few years after their last appearance, and have them present as major diplomatic players within a federation of aliens. The universe-building is a by-product of this move but it was more than enough to excite my childhood imagination, with races such as the Draconians (yet to appear in the series) eventually belonging to the same Galactic Federation introduced here. Meanwhile, we’re also given two other minor alien races which, while not exactly groundbreaking in the creative stakes, are interesting and entertaining additions to the Doctor Who playground. Oddly named after their respective planetary systems of origins, we have Alpha Centauri, hermaphrodite hexapod squeakily voiced by Ysanne Churchman, and Arcturus, one of a number of brain-in-a-tank types seen in the series, with allusions to a longstanding history of conflict with the Ice Warriors. There’s recourse to stereotype with Grun, King’s champion, big muscular mute, strong and silent, and on the show’s track record to date it’s actually something of a departure that he’s not black. King Peladon is lent due nobility in a nice performance from David Troughton, torn between his emotions as a young man and his duty as a monarch. Jo’s affections for him are just about believable, although she seems a bit fickle and flighty, given that before she was whisked here in the TARDIS she was ‘dolled up for a night on the town with Mike Yates’.

Pertwee’s Doctor is rather in his element here, it’s only surprising he doesn’t engage in more swashbuckling other than the reasonably well-staged arena pit fight. I think this is the first time I paid enough attention to the closing credits to discover that the real Earth delegate was called Amazonia, which is, er, interesting and I can’t help be fascinated by the scene immediately after the final cut as the delegates assess the full consequences of having had some imposter interfere with official negotiations of the planet’s entry into the Federation. But hey, could be worse, dudes, Earth could have sent a distant descendant of Boris Johnson as their foreign minister. Duplicitous Arcturus plays his hand – or little extending probe anyway – a bit too early, in order to generate the Episode 3 cliffhanger and the final part feels like it could have used more material to fill it out some.

Hepesh the High Priest marshalls some guards but they’re a bit of an anti-climax in the threat and menace department. Justice, in the end, is served up by Aggedor, the Beast that Hepesh has used for his own ends and that’s a sufficiently neat finish, but it is in those final scenes in the throne room that Aggedor’s height really shows him up and lets him down. The fact is, he’s quite cute even before the Doctor hypnotises him and all but adopts him as a pet. Cuddly Aggedors should’ve been all the rage. But it’s enjoyable, engaging and brisk and contributes way more riches to the Doctor Who universe than is contained in its mere four parts.

It’s a veritable trisilicate mine for Doctor Who writers as well as being a fun watch.

Doctor Who: Day Of The Daleks

Format: DVD

Warts & All: Army Of Three!

Quote: Vain to the point of arrogance. A trifle obstinate, perhaps. But basically a good man.

Review: You know, if the production team had wheeled out three Daleks and not tried to pretend they were an army, that would have worked brilliantly. Three Daleks should add up to an unstoppable force. It’s the fact that they tried that makes episode four look so sad. But the effort to fill in with CGI is a waste of time and money, in my humble, and in any case that final part has bigger problems in the form of what Steven Moffat might call timey-wimey explainy-wainy.

It’s a decent temporal paradox scenario, but there had to be a better way of structuring it so that we (and by ‘we’ I mean even the kiddiwinks some of us might have been when we first saw it) understood it all (it’s not that complicated) with more show and far less tell. It’s also a bit like Groundhog Day Of The Daleks in that it suffers a tad from over-familiarity – not sure whether it was one of those that got repeated a lot once upon a time, but I do feel like I may have seen it too often. Parts of it seem to lollop and trudge along like a troupe of Ogrons chasing the Doctor on a bulbous-tyred tricycle. And there’s one bit that always irks me more than the exposition and that’s when the Doctor runs out of Alderley House, casually blasts an Ogron with a disintegrator gun, hops in a Land Rover with a machine-gun mounted in the back, leaves the Brigadier to face the remaining Ogrons all by himself, and drives straight off to the railway bridge in a Land Rover without a machine gun mounted in the back.

As you can see, there’s rather too much that’s amiss with that little sequence. In spite of these and other problems (a list which would include strangely lethargic Dalek voices, an Ogron who just doesn’t bother to act and Aubrey Woods as the Controller, who is trying to act, but whose performance has if anything gotten worse since I noticed the terrible similarity with that other notorious shiny-faced despot, David Cameron, Jo being mind-bogglingly naive and gullible, even by the Grant standard) it manages to be more fun than it should. There’s something in it that appeals to the childhood fan in me, I suppose, a taste of the UNIT/Monster war games I played in my head as a nipper. (The novelisation included a map, a terrific visual aid for young minds setting the stage for the battle.) The Ogrons (aside from that one bad egg) are great. Plus time-travelling guerrillas – loads of potential, whichever way you spell them.

The Doctor availing himself of the contents of Styles’ wine-cellar and being amusingly aristocratic and hyper-hypocritical, as we have come to expect. (The above quote is the Doctor’s opinion of Sir Reginald Styles and it makes me laugh because it’s just the sort of attribution of traits to someone else from an individual utterly blind to his own that you can encounter every day on the internet, only usually less funny. I’m not sure writer, Louis Marks, is aware how funny he’s being.) There’s a genuine tension to the world events, with yet another crucial peace conference – something that, with a tweak, ought really to have been tied back to Mind Of Evil. But that’s just a tiny dab of missing continuity glue in a story where I’m won over more by separate pieces than the whole. There are a lot of winning ingredients in what amounts to a time paradox tale that, far from being cleverly constructed, feels like one the Blue Peter team made earlier.

The end result is, in some respects, exemplary Doctor Who in illustrating the extent to which a story can be A Bit Rubbish™ and yet still be everything Doctor Who should be

Doctor Who: THE DÆMONS

Format: DVD

Warts & All: Black Hat On A String!

Quote: Fancy a dance, Brigadier? It’s kind of you, Captain Yates. I think I’d rather have a pint.

Review: After Colony In Space appeared to break the show free from its earthbound shackles, we’re firmly back on Terra for this one, but this manages to not feel like a standard UNIT story. Much of UNIT, along with the Brigadier, are fenced out while the village is locked in an early Under The Dome scenario, and those personnel – Yates and Benton – who do make it in are in civvies. It’s Doctor Who meets Dennis Wheatley and explores the boundaries of that old Arthur C Clarke quote, ‘Any sufficiently advanced technology is indistinguishable from magic.’

It’s occult versus science and, just as Doctor Who should, comes down firmly on the side of science, with conservation of energy observed in Azal’s growing and shrinking, white witch and believer, Olive Hawthorne, thoroughly complicit in the use of trickery during the rescue of the Doctor and even offering up a pseudoscientific psychokinetic justification for the ritualistic mumbo jumbo that accompanies spells and general Dæmon summoning. Which, by the way, I recall in the novelisation included the Master reciting ‘Mary had a little lamb’ backwards and I’m sorry to say I listened closely while watching and am still not sure if he does that in the TV show. If so, awesome. Because a) it underlines the point that he could be spouting any nonsense and b) it’s hilarious.

Delgado is clearly enjoying himself immensely and there’s something special about the idea of the Master assuming the role of village vicar. A rational existentialist vicar, no less. We could almost have done with an extra episode just seeing him minister to his flock over cups of tea, perhaps the odd sermon from the pulpit. But no, as The Mind Robber proved, five episodes is the ideal length for a by and large perfect Doctor Who adventure. And this is very nearly that. Honestly, if the production team hadn’t thought to drag somebody’s black fur hat across a graveyard in the wonderfully atmospheric opening storm scene was somebody’s black fur hat, I would struggle to find things to criticise. And even then they might’ve gotten away with it if they hadn’t advertised the fact so much in the extras.

But it’s such a tribbling, sorry, trifling little detail really and if anything my chief grumble ought to be about the weak ending – with the mighty Azal short-circuited by Jo’s act of self-sacrifice. This tremendously powerful being who has presided over the human race, been here for a hundred thousand years, with his practically telepathic insights with regard to the Master and the Doctor, has never encountered self-sacrifice? Come off it, chum. But sod it, because everything preceding is such tremendous fun. The Wheatley elements never get as creepy as the Wicker Man, but with scenes like the opening of the barrow and the Doctor being accosted by Morris Men it captures some of the spirit while retaining its Who roots and lightly seasoning itself with helicopter and motorcycle chases, explosions and, by story’s end, some traditional UNIT lots-of-shooting-to-no-effect action. Olive Hawthorne is the only stand-out character in the village and I was thinking she could do with a story of her own, without realising Paul Magrs had done one for the charity anthology A Target For Tommy (way to go, Paul, I especially look forward to reading that tale).

Both Azal and Bok, the gargoyle, are reasonably well realised within the show’s technical and budget limitations and the fx in general are pretty solid for the era. Given the sheer number of quiet English villages troubled by ancient and/or alien darknesses in Doctor Who, this does well to stand as proudly as it does.

A fitting finale for the Master’s season. Magic.